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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
179
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Posted - 2013.09.11 17:01:00 -
[1] - Quote
War target lands on gate and is agressed by Player 'A' who does solid damage War target jumps gate and is grabbed and killed by Player 'B' Killmail only credits Player 'B'? WTF?
1) When did this change happen? 2) Bug? Obviously Person A should be on the killmail...
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
179
|
Posted - 2013.09.11 17:17:00 -
[2] - Quote
Zeus Maximo wrote:Also if you don't shoot at something for more than 15 minutes you are taken off the mail. Killmail whores need to remember to shoot every once in a while :)
I honestly don't remember the KM being cleared before on gate jump, I still think this is (relatively) new...
Its also not about whoring at all. My bro Zarazonia had just finished tackling & engaging the dude when he jumped gate and we finished him off within the next minute, nowhere near 15 minutes... Obviously he did a great job on initial tackle and pushing the target through, and shouldn't get swiped from the KM just because he couldn't follow through for the 1 minute gate-timer before the target died... (The 'whores' got on the KM, its the initial tackler and agressor that got screwed...) Would you like to know more? |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
181
|
Posted - 2013.09.11 18:38:00 -
[3] - Quote
..Does it make sense though? Someone pivotal in getting initial tackle and dps on someone before they jump gate, getting hosed on the KM just because the dude jumped a gate?
I'm voting no. This is bad mechanics, and someone should feel very bad for doing it.
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
181
|
Posted - 2013.09.11 19:34:00 -
[4] - Quote
SpoonRECKLESS wrote:Feyd Rautha Harkonnen wrote:Zeus Maximo wrote:Also if you don't shoot at something for more than 15 minutes you are taken off the mail. Killmail whores need to remember to shoot every once in a while :) I honestly don't remember the KM being cleared before on gate jump, I still think this is (relatively) new... Its also not about whoring at all. My bro Zarazonia had just finished tackling & engaging the dude when he jumped gate and we finished him off within the next minute, nowhere near 15 minutes... Obviously he did a great job on initial tackle and pushing the target through, and shouldn't get swiped from the KM just because he couldn't follow through for the 1 minute gate-timer before the target died... (The 'whores' got on the KM, its the initial tackler and agressor that got screwed...) Its not new. Maybe you are new to the system of pvp. gate jumping wh jumping resets it. If you're not in the system that ship dies in and has not shot it in the last 15 minutes then its reset.
Totally get the 15 min thing, totally get this may be 'always worked this way'. Great...
But not so great. Again, *should* it work this way? A hero tackler getting washed from the KM purely because the target jumped gate (and was blapped within moments of jumping BTW...).
Hardly.
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
185
|
Posted - 2013.09.12 17:35:00 -
[5] - Quote
I will go slowly.
It...shouldn't....work....this....way.
I don't care about 'session change', solar flares, 'current system' or if the easter bunny's farts smell of carrots or not -- the existing behavior is fail and should be fixed because you should not be stripped from a KM purely because the target jumped gate.
It really is this simple, if you directly contributed to the death of a ship, you should appear on the KM. Period.
Now I can buy into stripping people off past the 15 minute mark (or some other value), but NOT by the target simply jumping gate alone.
Thank you, and goodnight. I return you to your red-herring technical rationalizations fapping.
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